SpriteIlluminator: Normal map effects
By A Mystery Man Writer
Description
Documentation: Use these effect tools to create normal maps from sprite features such as transparency or color differences
GitHub - DenchiSoft/Live2DLighting: Experiments with Live2D models and lighting/post-processing.
SpriteIlluminator: Normal map painting
Normal map lighting for 2D Pixel Art sprites - The Defoldmine - Defold game engine forum
GitHub - Gamua/Starling-Extension-Dynamic-Lighting: Use normal maps for realistic light effects in the Starling Framework.
Using normal maps to create lighting for 2D sprites. : r/gamedev
How can I generate my normal maps ?
SpriteIlluminator Alternatives and Similar Software
Normal Mapped Lighting for 2D Sprites in Futile for Unity - SmashRiot
Creating real time light effects for 2d sprites This video shows how you can use SpriteIlluminator to enhance a 2d sprite with a normal map for real time light effects in
How to create light effects in Phaser 3
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