Transparent base_color_texture with AlphaMode::Mask should make
By A Mystery Man Writer
Description
In the following scene, a simple mesh is constructed from a basic plane mesh: commands .spawn_bundle(PbrBundle { mesh: meshes.add(Mesh::from(shape::Plane { size: 1.0 })), material: materials.add(StandardMaterial { base_color_texture: Som
Transparency
Transparency
AlphaMode / alphaCutoff information is lost when re-exporting
Materials
Verge3D for Blender: Transparency — Soft8Soft
Propellers And Turbines
masking - Creating a transparency mask using a texture and
Learn How to Use Alpha Masks in the Latest Version of Effect House
Alpha Mask shader Help - Unity Forum
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